Name the model's limits first
A browser simulation selects a few rules and leaves many real-world factors out. Tell learners what the model is designed to show and what it does not establish. The goal is to practise prediction, controlled comparison, and explanation, not to prove that game physics are complete.
Use the inquiry cycle
- Question: What do we want to find out?
- Prediction: What do we think will happen, and why?
- Fair comparison: Which one variable will change? What will stay the same?
- Test: Run the same procedure and record the visible result.
- Explain: Does the result support, complicate, or contradict the prediction?
- Next test: What uncertainty remains?
Example: surface and motion
In Kitty Slide Lab, choose two surface plans while keeping the launch and goal the same. Record relative speed, stopping behaviour, and the finish result. Then test a real object on two safe surfaces. Compare patterns without expecting the game and physical test to produce identical numbers.
Record enough evidence
Use a table with prediction, changed variable, controlled conditions, observation, and next question. Repeat a test when variation matters. A screenshot or score alone does not show the reasoning.
Use the science exploration worksheet to structure the record, or build a complete class learning plan.