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NUMBER HOP gameplay preview
Learn and play Numbers
Kindergarten to Grade 1No account

NUMBER HOP

Guide a cheerful pink hopper across four sky-island trails: count up, count back, and skip-count by twos.

Click platforms in number order
Learning companion

Turn one round into a learning session

Provides practice for numerical order and counting fluency

Math & ScienceKindergarten to Grade 1 starting point
Before play

Predict what might happen, then identify the number, measurement, or cause-and-effect clue you will watch.

During play

Pause after a result and compare it with the prediction. Notice what changed and what stayed the same.

After play
  • What evidence supported or changed your prediction?
  • How could you show the same idea with objects, a diagram, or numbers?
Continue offline

Kindergarten Addition Worksheet

Use Kindergarten Addition Worksheet to show the same skill away from the screen with drawing, labels, examples, or written reasoning.

Support

Use a smaller quantity, a drawing, counters, or a two-column comparison before returning to the full challenge.

Extend

Change one variable, predict the result, and explain why a fair comparison keeps other conditions the same.

These are flexible practice ideas, not a grade, diagnosis, or placement test.
Teacher lens

Possible standards-informed practice

These references identify a possible practice connection, not curriculum alignment. Use the evidence prompt to check what the learner can explain away from the score.

Not an assessment or alignment claim
CCSS K.CC.B.4 Mathematics | Grade K

Connect each object to one number name and understand that the final number tells how many.

Object-counting rounds can support one-to-one counting and the idea that the final count represents the whole group.

Look for this evidencePresent a small set away from the score display. Ask the learner to touch or mark each object once and explain what the final number means.

CCSS K.CC.B.5 Mathematics | Grade K

Count objects to answer a how-many question within the standard ranges.

Changing object sets can provide repeated opportunities to answer how-many questions accurately.

Look for this evidenceRearrange a set or change its size, then ask how many. Look for one count per object and an answer that matches the total.

CCSS MP1 Mathematics | Grade K-5 site range

Make sense of problems and persevere in solving them.

A logic puzzle can create an opportunity to plan, test, notice a mismatch, and revise.

Look for this evidenceAsk for the learner's first plan, the point where evidence changed that plan, and one revision they would try next. A score alone is not evidence.

Confirm your school, district, province, state, or country requirements before using any activity in a formal plan.

Teacher Evidence Board
Game guide

How to play

  1. 1Read the next number shown in the yellow banner
  2. 2Tap that number pad to make the mascot hop
  3. 3Complete count-up and count-back trails
  4. 4Finish with a skip-count-by-twos challenge
Quick answers

Questions about NUMBER HOP

Is NUMBER HOP free to play?

Yes. NUMBER HOP can be played for free in a web browser without installing an app.

What skills does NUMBER HOP practice?

Provides practice for numerical order and counting fluency

Can kids play NUMBER HOP on a tablet?

Yes. On mobile or tablet, kids can use: Tap the next number pad on each trail.

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